[PLAYTEST] v2.6.8 Update

[PLAYTEST] v2.6.8 Update
The gods of Olympus have abandoned me. Now there is no Hope.

This is a major update focusing on maps.

NEW MAP

  • World's Edge Forge Teaser Variant has been added to map pool.
    • Unlike Mirage Voyage variant, this map does not have holiday decorations. Yet still has Mirage Voyage. It also has Forge Teasers. Due to it's being unique. Map has been added to R5Reloaded

BUG FIXES

  • Fixed broken transparent window materials on Party Crasher.
  • Fixed incorrect materials across all arenas maps and Olympus.
  • Fixed a script behaviour mistake causing npcs to get stuck.
  • Fixed wrong minimap on Winter Express map.
  • Spawns System: More accurate placement using advanced collision and navigation checks.
  • Networking: Improved remote calls.
  • Instant Errors: Faster error reporting for quicker fixes.
  • Bug Fixes: Various tweaks for a more stable game.

NEW CHANGES

  • New Video Setting: LOD Quality.
  • Map Loadscreens Updated.
  • Map Hud Icons Updated.
  • Loba and Dummie Disabled.
  • New Ability: Dash.

Dev Note: Dash is controlled by playlist. Var Lists:

- dodge_dash_enabled (Activates Dash).
- infinite_dash_enabled (Gives Player Dash without Cooldown).
- super_dash_enabled (Increases Dash height and speed).
- djumpnwrun_dash_enabled (Enables Wallrun and Doublejump with Dash).

SDK CHANGES

  • Implemented triangle debug overlay.
  • Implemented swept box debug overlay.
  • Reworked and improved navmesh debug drawing.
  • Allowed script to get nearest position on the navmesh.
  • Upgraded entire navmesh query library fixing a dozen of bugs that causing ai to become stuck in the game.

CUSTOM CUBEMAPS

Thanks to biscuit3659's work we now have custom cubemaps. It means every map i've ported (lorrylekral) now uses it's own original cubemap. Every reflective material now should look properly, making maps almost identical to retail Apex.

  • Added cubemap for Olympus.
  • Added cubemap for Phase Runner.
  • Added cubemap for Party Crasher.
  • Added cubemap for Overflow.

CUSTOM CLOUDMASKS

  • Now all arenas maps have their own cloudmask.

Dev Note: Arenas maps should be done now, please report any bugs, incorrect materials or broken textures.

0:00
/0:07

Party Crasher Before and After

0:00
/0:07

Overflow Before and After


CREDITS

New Cubemap Tool: Biscuit3659
Script Bug Fixes: LorryLeKral, Mkos
New World's Edge Map: LorryLeKral
Custom Made Cubemaps: LorryLeKral
Cloudmasks: LorryLeKral
Material Fixes and Other Map Changes: LorryLeKral
LOD Setting: LorryLeKral
Dash: LorryLeKral
Navmesh and SDK Changes: AmosModz
Codebase Audits and Systems Enhancements: Mkos